Official Xbox Magazine sat down with Microsoft Senior Producer Justin Robey to discuss the reasons that Ryse: Son of Rome developer Crytek chose to integrate SmartGlass device-tethering into their robust action-adventure, and whether the device utility seen in Ryse will become a standard part of the end-user experience for future Xbox One games. The answers may surprise you; in short summary, it seems that SmartGlass is here to stay.
Great efforts were taken to integrate SmartGlass tethering into the player experience, where community videos, personal achievements, and overall game tracking unite to form a truly “All Ryse, All the Time” atmosphere. Players worldwide are already populating this rich framework with tips for struggling players and gloatings over their own online arena performances; Robey says this will be the new norm from now, so we may as well buckle in and charge our devices for the long haul. Don’t believe us? Read the original article in its entirety here.